AI Insights · Timothy · July 2024
Top 5 Low Poly Games on Android in Mexico - Q2 2024
Discover the performance trends of the top 5 low poly games on the Android platform in Mexico during Q2 2024, including downloads, revenue, and active user statistics.
The second quarter of 2024 saw significant activity in the low poly games category on the Android platform in Mexico. Here are the detailed performance trends for the top 5 games, based on Sensor Tower data.
Roblox, developed by Roblox Corporation, maintained a robust performance throughout the quarter. Weekly revenue fluctuated slightly but remained strong, peaking at approximately $144K in the final week of June. Downloads experienced an upward trend mid-quarter, reaching around 241K in the week of June 17. Weekly active users saw a steady increase from 6.9M at the start of April to about 7.5M by the end of June.
Level Devil - NOT A Troll Game by Unept displayed varied download patterns. Downloads spiked notably in late May, reaching 47K, before dropping to around 10.6K by the end of June. Weekly active users followed a similar trend, peaking at approximately 109K in early June and then declining to about 76K by the quarter's end.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES showed a mix of ups and downs. Revenue remained relatively low but stable, averaging around $30 weekly. Downloads saw significant spikes in late May and early June, with a peak of approximately 37K in the week of May 20. Weekly active users increased towards the end of the quarter, reaching around 78K in mid-June before dropping to about 53K in the final week.
The Walking Zombie 2: Shooter by Alda Games had a varied performance. Revenue peaked at about $416 in early June. Downloads fluctuated, with a notable peak of around 29K in early April. Active users saw a decline from 145K at the start of April to about 107K by the end of June.
Super Bear Adventure by Earthkwak Games exhibited stable revenue, averaging around $500 weekly. Downloads remained consistent, hovering around 16K to 20K throughout the quarter. Active users saw minor fluctuations but stayed around the 85K to 95K range.
These insights are sourced from Sensor Tower, where more detailed analytics and trends can be explored.